This is what you keep.




Pin. Reward. Name.
Stays on the profile.
Skin, code, card. Tied to the trophy.
Their name stays on it.
You did the thing. The ad is already gone.
Banner, pre-roll. Ends when the spot ends.
Trophy on the profile. Still there after the campaign.
They issue it. You earn it. It stays.
The rule, the cap, the perk.
In the overlay and the apps you use.
We check then.
Who earned it, verified. Read as a group, never as a list.
We check the condition. That's it.
The requirement, while it happens.
Yes or no, per requirement. Declared on the trophy.
What you did is yours. We keep the result, not the raw data. You decide if a brand can reach you again.
Pay for what people actually did.
A trophy is proof. You pay per trophy earned.
Every requirement is checked against a source: platform data, an artifact you sign, or evidence we review. The level is declared on the trophy.
One trophy can require actions in different parts of a person's life at once. No single platform can issue it. You choose the mix that represents you.
The person keeps the trophy. You keep the proof, an aggregate read of the people who earned it, and, with their consent, a way to reach them again without buying media twice.
A campaign minimum, then a price per trophy earned. Difficulty and price are set together.
The trophy, receipts per requirement, number of winners.
Plus an aggregate behavior report on the people who earned it.
Plus re-issuing to past winners, with their consent. The plan that makes brands come back on their own.
Your campaign runs wherever you run it. The trophy is where it lands, and the proof it worked.
Keep what you already did.
The games and apps you already use.
Whatever the issuer tied to the trophy. Skin, code, card.
Everything you earned, with the receipts. Send the link.
Brands issue. People keep. Pick your side.
Registration reopens with the next cohort. Leave an email and we'll hold your place — or your first trophy.
